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The Physicoaster

The Physicoaster was designed for a roller coaster design class, and I am currently working on a better visualization of the ride to provide a more immersive vision of it. This project introduced me to roller coaster design concepts, such as track layout diagrams and cost considerations, and began my foray into ride design.

The Physicoaster is a ride themed around exemplifying physical concepts (such as angular momentum and acceleration) in the form of a thrilling roller coaster. This project involved picking several theme parks and research what rides were in them around the year 1990. Using our knowledge of the technology available in 1990 and the state of our parks, we had to pick one park and put a roller coaster in, which incorporated these technologies. I decided to use this project as an exploration of what the Test Track ride in Disney World could have become during its concept phase. The Physicoaster would have been placed in the World of Motion of the EPCOT park, where it would fit in as a demonstration of physics to guests. The ride uses a similar structure and layout to Test Track, since it is what Test Track could have been, had Disney designed this concept. The Physicoaster would have helped pioneer better coaster launch systems had it been implemented, since it required a system that wasn't yet made but was on the cusp of being used.

By my creation of this ride, I claim no affiliation to the Walt Disney Company, and do not express opinions that are necessarily representative of those held by the Walt Disney Company. It was made for a school project, and the requirements for its design required for it to be placed in a specific park. It is a work of exploration into 1990's roller coasters, and should be considered as a means of education on this subject. The project took about 2 weeks to complete, and included a layout diagram for the coaster, as well as a writeup detailing the reasoning behind its design and its theming.

For more information on this ride, feel free to contact me.

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